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IObjCompAssembly¶
This is a Python binding to the C++ class Mantid::Geometry::ObjCompAssembly.
bases: mantid.geometry.ICompAssembly, mantid.geometry.ObjComponent
- class mantid.geometry.IObjCompAssembly¶
- getBoolParameter((Component)self, (str)pname[, (bool)recursive=True]) std_vector_bool¶
 - getDescription((Component)self) str :¶
- Return the description of current parameterized component 
 - getDistance((IComponent)self, (IComponent)other) float :¶
- Returns the distance, in metres, between this and the given component 
 - getFullName((IComponent)self) str :¶
- Returns full path name of component 
 - getIntParameter((Component)self, (str)pname[, (bool)recursive=True]) std_vector_int¶
 - getName((IComponent)self) str :¶
- Returns the name of the component 
 - getNumberParameter((Component)self, (str)pname[, (bool)recursive=True]) std_vector_dbl¶
 - getParameterNames((Component)self[, (bool)recursive=True]) std_set_str¶
 - getPos((IComponent)self) V3D :¶
- Returns the absolute position of the component 
 - getPositionParameter((Component)self, (str)pname[, (bool)recursive=True]) std_vector_v3d¶
 - getRelativeRot((IComponent)self) Quat :¶
- Returns the relative rotation as a Quat 
 - getRotationParameter((Component)self, (str)pname[, (bool)recursive=True]) std_vector_quat¶
 - getShortDescription((Component)self) str :¶
- Return the short description of current parameterized component 
 - getStringParameter((Component)self, (str)pname[, (bool)recursive=True]) std_vector_str¶
 - nelements((ICompAssembly)self) int :¶
- Returns the number of elements in the assembly 
 - setDescription((Component)self, (str)descr) None :¶
- Set component’s description, works only if the component is parameterized component 
 - shape((IObjComponent)self) IObject :¶
- Get the object that represents the physical shape of this component 
 - type((IComponent)self) str :¶
- Returns the type of the component represented as a string